At the HIGH END audio trade show in Munich, Germany (May 10th – 13th, 2018), visitors were able to experience the first Trinnov Audio device that supports the interactive and immersive audio format MPEG-H 3D Audio, introducing the advantages of object-based audio with productions from the OPRHEUS pilots to the audiophile community.
In addition, Benjamin Duval from Trinnov and Werner Bleisteiner from BR in Munich were presenting the outline of the ORPHEUS project daily in the High End Kolleg to the visitors. This, too, was followed with great interest.
Turning down the volume of the commentary in a sports broadcast in order to achieve a true stadium atmosphere; being able to better understand the dialogue in an action movie by softening background noise effects; enjoying a TV movie with 3D sound, as if one were watching it in a theatre. These are just three of the advantages of MPEG-H 3D Audio, a format substantially developed by Fraunhofer IIS. At the HIGH END trade show in Munich, Trinnov Audio, the French manufacturer of high-quality audio processors and controllers for HiFi, home cinema and professional applications, premiered an MPEG-H enabled Altitude 32 home cinema preamplifier. The award-winning device will be equipped with MPEG-H support as a standard feature by a software update.
“We are very happy that a renowned manufacturer like Trinnov is implementing MPEG-H 3D Audio playback into its products,” said Stefan Meltzer, Business Development Manager MPEG-H at Fraunhofer IIS. “Now, audiophile media users can also take advantage of the benefits of object-based audio.”
At the HIGH END show in Munich, Trinnov Audio’s demo has highlighted the interactive features of MPEG-H in their demonstration room in a very high fidelity environment. Trinnov Audio managed to deliver the highest sound quality possible on a 4.2 loudspeaker setup (quadriphony + 2 subwoofers).
We are proud that this achievement is a result of the collaboration of Trinnov Audio and Fraunhofer IIS within our ORPHEUS project, where we have developed, implemented and validated a new, object-based end-to-end radio transmission chain.